Processing of various types of imagery from digital cameras.
Auto-calibration for frame (incl. fisheye) cameras.
Dense point cloud generation
Elaborate model editing for accurate results.
3D model: generation and texturing
Various scenes: archaeological sites, artifacts, buildings, interiors, people, etc.
Direct upload to various online resources and export to many popular formats.
Photorealistic textures: HDR and multifile support (incl. UDIM layout).
3D reconstruction for data captured from the same camera position — camera station, provided that at least 2 camera stations are present.
360° panorama stitching for one camera station data.